FromSoftware Reveals ‘Game Of Thrones’ Writer George R.R. Martin’s Role In ‘Elden Ring’

IGN has caught up with FromSoftware president Hidetaka Miyazaki - who's also the director of Dark Souls, Bloodbourne and Sekiro: Shadows Die Twice - to ask him about the role that Game of Thrones creator (okay, A Song of Ice and Fire creator - you knew what we meant) George R.R. Martin played in the development of their collaborative video game, Elden Ring.

Officially confirmed after countless rumours at Microsoft's E3 2019 press conference, Elden Ring sees Miyazaki again take the director's chair for another punishing FromSoft adventure - but it's a game informed by the creativity of Martin, whose A Song of Ice and Fire books Miyazaki calls "masterpieces".

Miyazaki had been keen to approach Martin about teaming up for a video game, but as IGN reveals, he didn't expect the author to jump at the chance with quite the enthusiasm he ultimately expressed.

"When we sat down together, it clicked right away," Miyazaki says. "I proposed to make a game together, and he said yes. I was really surprised by how smoothly it all went."

It transpires that Martin was aware of the Dark Souls series, and that someone in his team was a pretty big fan. Martin agreed to work on the mythology for Elden Ring, while Miyazaki was left to piece together the game's story. And yes, that means that all of the items you pick up in the game will feature descriptions directly informed by Martin's work.

"Thanks to Martin's lore, Elden Ring's world and characters naturally have a lot more depth and personality," Miyazaki says. The director added that he wanted to keep Martin's involvement removed from the actual storytelling of the game, because the very format of video games might have restricted his potential. He also said it wouldn't be in the game's interests for Martin to write a book based on it.

Elden Ring / Credit: FromSoftware, Bandai Namco Entertainment
Elden Ring / Credit: FromSoftware, Bandai Namco Entertainment

While its gameplay is apparently based on the Dark Souls series, Elden Ring is set to have, in Miyazaki's words, "a more open and vast environment" with "fundamentally different" combat. So, not that based on Dark Souls, then. Players will get around this large world on horseback, which is essential given that, as Miyazaki told Xbox Wire, "[This] is without a doubt our biggest title yet in terms of sheer volume."

Elden Ring doesn't have a release date yet, but is set to come out for PC, PlayStation 4 and Xbox One.

Are you looking forward to seeing more of Elden Ring? Do you think we'll see Martin work with FromSoftware again, if this game's a hit? Let us know - we're on Twitter and Facebook, and we're now live on Snapchat Discover, too.

Featured Image Credit: FromSoftware/Bandai Namco Entertainment

Mike Diver

Head of Content at GAMINGbible. Ex-editor of VICE Gaming and co-founder of Waypoint. Former writer/consultant for BBC's The Gaming Show. Former contributor to Edge, Eurogamer, Kotaku, PCGamesN, Official PlayStation Magazine, gamesTM. Author of 'Indie Games: The Complete Introduction to Indie Gaming' (2016) and 'How to Be a Professional Gamer' (2016). New book, 'Retro Gaming: A Byte-Sized History of Video Games', coming in 2019. Contact: [email protected]

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