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​‘Wolfenstein 2’ Dev Says Re-Imagining ‘Quake’ Is On Their “Bucket List”

​‘Wolfenstein 2’ Dev Says Re-Imagining ‘Quake’ Is On Their “Bucket List”

The Wolfenstein series was given new life by MachineGames when it made Wolfenstein: New Order and Wolfenstein 2: The New Colossus, so it's an exciting prospect that the studio could be involved in a re-imagining of another id classic: Quake.

In a recent AMA on Reddit, MachinesGames' executive producer Jerk Gustafsson was asked if the team would like to make a Quake game and he was wholly on board. "Quake is the reason I got into gaming," he wrote. "Discovering WorldCraft and Level Design, making maps for Quake, was one of the best experiences of my life - I even still do it today. Developing a Quake game (a re-imagination of Quake 1) is and will always be on my bucket list."

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However, Gustafsson didn't want to detract from Wolfenstein. "Working with Wolfenstein and getting to work closely with my heroes over at id Software is pretty awesome too," he said.

Whether a new Quake happens or not is difficult to see any time soon, id is currently tied up making Doom Eternal and MachineGames is working on Wolfenstein: Youngblood (though that game will be released in a few months). There's probably more chance MachineGames would work on a Wolfenstein 3 next. After all, the studio doesn't see Youngblood as the third game in the series.

"While we don't see Youngblood as Wolfenstein 3, it is a bigger title and much more of a continuation of the storyline in New Order and New Colossus than the one in Old Blood," Gustafsson said on Reddit. Which does mean that if Bethesda was keen on making a Wolfenstein trilogy then MachineGames might be working on that after work on Youngblood wraps, rather than any question of a new Quake.

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With Rage 2 out this week and Youngblood and Doom Eternal out later this year, Bethesda is clearly keen to wring what it can out of all of id's series. However, another project that MachineGames could work on before making a new Quake is another dive into the Wolfenstein vault. When asked about it, Gustafsson said that the team "are huge fans of [Wolfenstein] Enemy Territory and such an opportunity would be super-exciting".

None of these things are confirmations or even suggestions in that direction, but if there was one studio I would like to see reimagine Quake, its MachineGames.

Featured Image Credit: Zenimax Media

Topics: Technology, video games, gamingbible

Julian Benson

Senior journalist at GAMINGbible. Former deputy editor of PCGamesN and news editor of Kotaku UK. Written for Eurogamer, PC Gamer, Rock, Paper, Shotgun, Wired, and GamesMaster. Author of 'Rags, Bones and Tea Leaves'. Contact: [email protected]

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