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​Future ‘Apex Legends’ Updates Announced, And Why The Devs Avoid Crunch

​Future ‘Apex Legends’ Updates Announced, And Why The Devs Avoid Crunch

Earlier this week Polygon wrote a report on working conditions at Epic Games. According to sources speaking to the publication, developers on Fortnite were regularly working more than 70 hours a week to deliver updates and patches as fast as they could. The effect on staff was mental trauma and burnout. Things aren't the same on the Apex Legends team.

In a blog post, Respawn Entertainment community manager Jay Frechette explained that the team is "100% committed to the long-term growth of Apex Legends, and supporting the millions playing every day" but " At the same time, we want to maintain our culture as a development team and avoid crunch that can quickly lead to burnout or worse."

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The team is working on fixing issues with cheaters, slow servers at the start of a match, and hit registration, and they are priorities that will be addressed in future updates. However, they will be delivered in a timely manner without the team working around the clock to make it happen.

Besides fixes and patches, Respawn set expectations for what larger updates the team is working on. There will be more season launches, bringing a new legend, a new battle pass, and something to shift up the meta.

Throughout the season, there will be updates to "address exploits, needed balance changes, bug fixes, and small features" but their "goal isn't, and never has been, to patch or update content on a weekly basis. We believe strongly in the importance of large meaningful changes to the game that have a lasting impact, thus our focus on a Seasonal release cadence we laid out at launch and we will continue with in the future."

This is a bold stance to take as a developer. Recent years, with the emergence of games as a service, have seen developers bending over backwards to cater to players at the expense of their team's health. The success that Apex Legends has had has brought with it a stability and confidence for Respawn Entertainment to say it will work at its own pace to support it.

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Featured Image Credit: EA

Topics: video games, Respawn Entertainment, Apex Legends, EA, gamingbible

Julian Benson

Senior journalist at GAMINGbible. Former deputy editor of PCGamesN and news editor of Kotaku UK. Written for Eurogamer, PC Gamer, Rock, Paper, Shotgun, Wired, and GamesMaster. Author of 'Rags, Bones and Tea Leaves'. Contact: [email protected]

 

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