Hideo Kojima Says Even He Doesn't Understand Death Stranding Anymore
When Death Stranding was first announced to the world at E3 2016, by way of a naked Norman Reedus lying on a beach while holding a baby, it was mysterious and intriguing. A PS4 exclusive adventure from Hideo Kojima, the creator of Metal Gear? Sign me up. The naked Norman Reedus? I could take or leave that, but whatever.
People were excited. About a year passed and we got another trailer. It still wasn't clear what Death Stranding was actually about. More time passed. Another trailer. Still, nobody really seemed to know what was going on. Actual gameplay came eventually, but even that did nothing to offer any kind of indication as to what Kojima's game was supposed to be.
I think we can all agree that there's nothing wrong with a bit of mystery. Having everything in a game or movie or book spelled out for you before you experience it for yourself kind of defeats the object, but it's always nice to have some kind of clue as to what we'll be heading into.
This lack of message has split gamers into two camps regarding Death Stranding. There are some that seem to think the mystery of it is all part of the experience and that Kojima knows exactly what he's doing in his promotion of the game. On the other hand, there are those that would argue that what we've seen so far has been just a little too weird for its own good, and that the lack of a clear explanation on what Death Stranding is could prove detrimental to its overall success.
Regardless of your stance, I think we can all be a little alarmed to learn that Kojima - the guy who created the game - claims to actually not really understand what's going on in Death Stranding at this point. In an interview with The Financial Times (via VG247), Kojima said: "Death Stranding... even now, I don't understand the game. Its world view, gameplay, they are all new. My mission is to create a genre that does not currently exist, and which takes everyone by surprise. There is, naturally, a risk in that..."
You have to admire what Kojima claims to be trying to do with the game, but there is certainly a risk in it. The risk being that nobody understands what the hell is going on in a game he's spent years working on. Because really, if Kojima can't really put his finger on the upcoming title, what chance do we have?
Of course, there's every chance that Kojima's latest could end up being a masterpiece precisely because nobody really understands it. We could very well all be debating the meaning and messages of Death Stranding for years to come, which I assume is exactly what Kojima is hoping for.