'Modern Warfare' Devs Forced To Respond To Minimap Controversy
Unless you've been living under a rock these last few months, you'll be aware that Call of Duty: Modern Warfare is but a few short weeks away from release. As is now tradition for a new COD game, developers Infinity Ward have been forced to respond to complaints about the game's minimap following the open beta tests that are currently ongoing.
Initially, Infinity Ward wanted to do away with the minimap that has been a staple of the franchise since pretty much day dot, in favour of injecting a more authentic feel to the gameplay. This was met with a loaded heap of complaints from players, sparking the devs to cave in to pressure and return the map to its home on the HUD after just 2 days of the change. Clearly, that was a terrible move on their part, as people are still not happy. Colour me shocked.
As reported by VG247, the grievance this time, is that while the map appears in the top left of the players' screen, only friendly teammates can be seen. Previously, enemies would appear on the map whenever they fired their weapons, giving players a better idea of where wrong-uns might be lying in wait to mow them down. While enemies using unsurpressed weapons still have their approximate locations shown on the map, it's not quite the same as knowing where to find them.
Despite this, the minimap wasn't totally gone and would still show up if players used a UAV or personal Personal Radar, as was originally intended. Following the criticisms, Infinity Ward noted that they were monitoring player feedback, which resulted in them turning it back on for all. Senior Communications Manager Ashton Williams responded on Twitter:
Noted. We're still looking at different ways to work with the minimap, team outlines, and the compass. Let's see how tomorrow goes and rest of the beta for weekend two.- Ashton Williams (@ashtonisVULCAN) September 15, 2019
Being able to still see your fellow squaddies seems like enough of an advantage without being (what could be construed as) an unfair advantage. Savvy players will be able to get a good idea of which objectives are being tackled and where enemies might be, based on the information fed back from their teammates' locations.
It's not all moaning and groaning though, with many players praising Infinity Ward for actually listening to, and taking feedback from, fans during this beta phase of the game. Naturally, this is what betas are for - ironing out any kinks before the game properly releases, in an attempt to make the final product as polished and enjoyable as possible.
Whether Infinity Ward keep the change for the next beta test remains to be seen, but I'd wager there will be a few more tweaks and changes before the game releases on 25 October. Speaking of, the much-lauded-but-never-seen 64-player Ground War game type is due to make an appearance this coming weekend. Now I just need to make 64 friends. Where do people make friends nowadays?
Have you been playing the Call Of Duty: Modern Warfare betas? If so we'd love to hear your thoughts on our Facebook and Twitter.
Featured Image Credit: Infinity Ward / Activision