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​Ubisoft VP Believes Next Gen Games Will Constantly Evolve And Won't Be Completed

​Ubisoft VP Believes Next Gen Games Will Constantly Evolve And Won't Be Completed

Next generation games might not have an ending, according to the Executive Vice President of Creative for Ubisoft's Canadian studios.

Lionel Raynaud believes future technology and constant updates will force titles to stay around for much longer - something players have wanted since the dawn of time.

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During a post on Ubisoft's website, Raynaud suggests developers won't make a traditional, singular story anymore, and will instead focus their games on becoming an ever-evolving experience.

CREDIT: Assassin's Creed Odyssey
CREDIT: Assassin's Creed Odyssey

He said: "The idea was that you have this conflict, and the resolution, and then it's finished - you've killed the bad guy, for instance.

"We build a strong nemesis, and the goal of the game is to kill him or free the country, we've done that a few times in our games. But when you succeed, you have to leave the game, because there is nothing else to do.

"So the goal was to break this, and say that you will be the hero of a region or population many times, not just once. And if you get rid of a dictator or an oppressor, something else is going to happen in the world, and you will have a new goal."

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Although there's usually loads of other stuff to do in games, such as complete side quests and find collectables, they don't really provide the same in depth experience as the main story-line.

Raynaud believes it could go a lot deeper than just adding another main mission, however, but it all depends on what the technology will be able to handle.

He continued: "This is why I talk about having several fantasies; not only being the hero who's going to free a region, but maybe also the fantasy of having an economic impact, of being the best at business in this freed country, or even having a say in how it should be governed, now that you've gotten rid of the dictator.

"And I think we can have several different experiences with different game systems in the same world, if the world is rich enough and the systems are robust enough."

What do you think? Is this something you'd like to see implemented into future games, or do you like the feeling of fully completing a new release? Let us know!

Featured Image Credit: Credit: Ubisoft

Topics: PS5, Entertainment, next gen, Ubisoft, Technology

Matthew McGladdery

Matthew McGladdery graduated with a BA in Broadcast Journalism from Salford University, where he worked at Revolution 96.2, Global Radio, and Fleetwood F.C. When he left university, he took on the role of co-editor for the Salfordian and worked as freelancer for the likes of BBC Sport. He continues to work in sport but loves talking all things Xbox, PS4, and PC just as much.

 

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