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PlayerUnknown Himself Leaves The Development Team Of ‘PlayerUnknown’s Battlegrounds’

PlayerUnknown Himself Leaves The Development Team Of ‘PlayerUnknown’s Battlegrounds’

The creator of popular battle royale game PlayerUnknown's Battlegrounds is leaving daily development of the title to focus attention on a new project within the studio he formed around the game, PUBG Corp.

Brendan Greene, aka 'PlayerUnknown', developed PUBG from a mod to a standalone game in its own right, initially launched into early access in March 2017 before receiving a full release in December of the same year, on PC. Android and iOS versions followed in March 2018, Xbox One in November 2018, and the game finally came to PlayStation 4 in December 2018, when it got the really rather snazzy trailer you can watch below.

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With over 400 million registered players across all versions, PUBG is one of the biggest games in the world, and absolutely kickstarted the battle royale genre in the mainstream, a niche that's since found room for Fortnite, Apex Legends, and some other titles that nobody talks about anymore.

But Irishman Greene's done with the nuts-and-bolts stuff on PUBG now, with the company releasing a statement confirming that he's leaving the Seoul office of Bluehole - PUBG Corp's parent company - to relocate in Amsterdam. He remains consulting creative director on PUBG, but the game will now be led by Taeseok Jang in South Korea.

Greene is quoted in the statement - as reported by Eurogamer and Polygon - as follows:

"It's been an incredible journey and our game has reached heights I never thought possible. Seeing the game grow into what it is today has been a dream come true and I can't thank our fans and the incredible team at PUBG Corporation enough."

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PUBG
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Greene will now lead a new division of PUBG Corp called PUBG Special Projects, which he details as being "tasked with exploring, experimenting, and creating new technologies, tools, pipelines, and gameplay".

He continues: "But for me, it is more than that. Together with a team of game developers and researchers, we will explore new possibilities of interaction and connection within the game space.

"I can't wait to start this new journey with a new team in a new city, play some games again, and see what the future holds."

Which is all a lot of words, certainly. But whatever Greene does next is sure to gain a great deal of media and player attention, courtesy of the sheer scale of success that PUBG's achieved. The second-most played game on Steam, it's been a phenomenon, whatever its status beside the battle royale games that have arrived in its wake.

Keen to see what Greene does next? Are you still regularly playing PUBG? Just how far have you gone for a chicken dinner? Let us know - we're on Facebook and Twitter.

Featured Image Credit: PUBG Corp

Topics: Technology, video games, PUBG, playerunknown's battlegrounds, gamingbible, Battle Royale

Mike Diver

Head of Content at GAMINGbible. Ex-editor of VICE Gaming and co-founder of Waypoint. Former writer/consultant for BBC's The Gaming Show. Former contributor to Edge, Eurogamer, Kotaku, PCGamesN, Official PlayStation Magazine, gamesTM. Author of 'Indie Games: The Complete Introduction to Indie Gaming' (2016) and 'How to Be a Professional Gamer' (2016). New book, 'Retro Gaming: A Byte-Sized History of Video Games', coming in 2019. Contact: [email protected]

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