PlayStation Boss Teases PS5's Most Unique Features Have Yet To Be Announced
2020 is the start of an exciting new decade. More importantly than that, though, it's also the year Sony and Microsoft release their much-anticipated next-gen machines. Yes, the Xbox Series X and the PlayStation 5 are both set make their debut before the end of the year, presumably in the run-up to Christmas.
Microsoft has already given a pretty comprehensive rundown of specs for its next-gen hardware. By all accounts, it sounds like an absolute beast. We now know what it looks like, and we even know it'll support every generation of Xbox via backwards compatibility at launch.
The PS5, by comparison, is still something of an enigma. We know Sony's next-gen offering will support ray tracing, 8K, and a solid-state drive (SSD) which will cut down on loading times in a big way. We've also seen the logo now, which is... not actually all that exciting, to be honest.
We also know that it'll definitely support PS4 games via backwards compatibility - but whether or not it'll support earlier PlayStation generations is currently unconfirmed. Rumours suggest it will, but rumours aren't much good to us right now.
We still have no clue what the console looks like, or what - if anything - really sets it apart from the PS4 apart from all the extra oomph under the hood. This information will all come in due time of course, we just have to be patient. In the meantime, PlayStation boss Jim Ryan has shared a few juicy new tidbits on the PS5. In a new interview with Business Insider Japan (thanks, Gematsu), Ryan promised that the PS5's most unique features have yet to be announced.
"Each time a new console is released, the processor and graphics improve," Ryan explained. "Those are enticing of course, but we need to have special appeals as well. We have already confirmed the use of an solid-state drive. Having load times that are next to nothing is a major change."
"But you know. There are still more unique elements for PlayStation 5 to come that separate it from previous consoles. The 'bigger differences' have yet to be announced."
What these "bigger differences" are is anyone's guess at this point, but I'm excited to find out. One potential unannounced feature could certainly be a more comprehensive approach to backwards compatibility. As previously mentioned, rumours have been swirling for a while now that the PS5 will support every generation of PlayStation console, which would be certainly be huge for Sony.
One of the areas in which PlayStation undeniably lost out to Microsoft this generation is with backwards compatibility. The Xbox One, like its impending successor, supported every previous generation, while the PS4... didn't. It makes sense then, that the PS5 would look to correct this and offer a backwards compatibility program that's as robust as the one we'll be getting with the Xbox Series X.
Elsewhere in the interview, Ryan also defended the PS5 logo's similarities to the PS4 logo. He argued that it's important to offer a sense of consistency, especially as Sony attempts to convince the PS4's large audience to stick with them as they step into the future.
"It is important to give off a sense of consistency for products within the PlayStation brand," he explained. "It is a must for anyone who sees [the logo] to immediately and positively think, 'That's PlayStation.'"
"There are over 100 million PlayStation 4 owners-there is a community there. We have an obligation to keep them happy, interested, and absorbed [in PlayStation]."
Featured Image Credit: Sony