PS5 Cyberpunk Cat Simulator ‘Stray’ Challenges Players To Be As Annoying As Possible
Stray, the adventure game about a lost cat in a city populated by robots, has gotten new gameplay and story details that shed a little light on what players will look forward to.
Announced in Sony's PlayStation showcase in June, Stray is developed by BlueTwelve Studio and published by Annapurna Interactive. "Our goal is to create a unique experience playing as a cat," said Viv, who is the creative and game director. "We are inspired everyday by Murtaugh and Riggs, our two cats. Most of the team are cat owners as well, giving us all a lot of helpful first-hand references. Cats are always so playful, cute and lovingly annoying that it's an endless stream of gameplay ideas for us."
As well as the cute cat and their handy backpack, the trailer revealed a strangely familiar yet unfamiliar world, inhabited by robots but with no humans to be seen. "Lost, alone and separated from family, a stray cat must untangle an ancient mystery to escape a long-forgotten cybercity and find the way home," read the new summary published to the game's official PlayStation 5 page.
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The previously promised platforming elements were underlined here, too, where the player will evade "unforeseen threats" in the "neon-lit alleys" and the "murky environments of its seedy underbelly." This sounds a little intense, but BlueTwelve Studio has assured that there will be downtime in this quirky mystery. "Be nimble, silly, and sometimes as annoying as possible with the strange inhabitants of this foreign world," challenged the developer.
It's a mantra that is well-known and well-worn by cat owners around the world. Occasionally, my cat likes to sleep wrapped around my head like a fluffy halo, and last night, she started padding my hair. Not a problem, I thought, she'll nod off in a minute. When I woke up this morning, I looked like I'd set foot outside in a Category 5 storm. She had inadvertently back-combed my hair with her claws, and she'd done such a good job that my barnet practically brushed the ceiling. Detangling and straightening took the better part of half an hour, and I even had to snip some of the more persistent knots out. Despite this, and the fact that she woke me up at 6.00am, I love her very much.
BlueTwelve Studio has enthused about the power of the PlayStation 5, and the "crazy amount of detail" that the console offers to developers. And that's what next-gen is all about, isn't it? Giving cats even more opportunities to be adorable but aggravating.
Stray is on its way to PlayStation 5 and PC.
Featured Image Credit: BlueTwelve Studio
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