Rockstar Warns 'Red Dead Online' BETA Progress Might Not Carry Over
Red Dead Online made its debut yesterday, and outlaws across the globe are currently competing to become the next Billy the Kid.
Whether they're taking part in conventional online game modes, like team deathmatch or free-for-all, or roaming the plains of the Wild West to both collect bounties and steal them, Online already feels jam-packed full of content. In other words, it's the perfect multiplayer sibling to Red Dead Redemption 2's epic campaign.
Those who purchased and played Red Dead 2 on release day (26 October) can join their Ultimate Edition-owning counterparts in the BETA today. If you qualify (click here to see if you do), you can log in from 1:30pm GMT to create your character, start your adventure, and do shit like this:
However, it's not advised to do too much in the way of important stuff, because hard work spent ranking up your character - alongside all progress made in the Online story - may not stick around once the BETA ends.
As noted by Rockstar Games in a BETA Launch post, which explains all there is to know about the Early Access period, the studio hopes "that all player progress during this early period of the beta will be able to remain intact long term".
But it's also worth keeping in mind that "with many BETAs for large-scale online experiences such as this, there is always the chance that we may need to implement rank or other stat resets in case of issues".
Of course, a complete reset is how BETAs (Break It Early Test Applications) began, anyway. They were only ever implemented so players could run through an early version of a game, or mode, to spot bugs and problems, and then report back to developers so they could fix it for launch, where everything would start again.
I guess you could say it's easier for competitive multiplayer titles, such as the Call of Duties and Battlefields of this world, to maintain progress. After all, it's only a rank, a few new weapons, and customisation unlocks. Okay, it probably isn't that easy.
That's why massive adventure RPGs, such as Fallout 76, have only recently made it possible for players to carry progress over to the game's full release. With the depth, detail, and player base Red Dead 2 currently has, I'm not counting on everything staying in place for the full launch, so I'll be spending every penny I earn from missions or looting. New hat? Yeah, I'll take six. Hopefully it won't bite me on the arse, though, which it usually does.
What do you think about this news? Have you played the BETA yet? What do you think? How far are you in? Make sure you let us know.
Featured Image Credit: Rockstar Games