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​Student Makes Working Digestive System In ‘Minecraft’, Earns Full Marks

​Student Makes Working Digestive System In ‘Minecraft’, Earns Full Marks

For people like me whose most complicated Minecraft creation was putting a moat around my cave shelter, I'm endlessly impressed by what people make in Minecraft. Watching the video of food turned into poop in a fleshy Minecraft maze, I can now say I'm impressed and grossed out.

Redditor Yonda89 has shared a video of a model of a digestive system they made in Minecraft for a school project. The model shows food entering the system, moving down into the stomach by a river of saliva and system of muscles, where it is then broken down by enzymes, and after a short spell in the intestines, turned into poop and fired out into the world.

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Watch it in all its glory below:

Yonda says their class was tasked with making a "physical model or a digital model". The task came in just ahead of a family holiday, though, so rather than make a physical model or digital model on the computer, they used Minecraft Pocket Edition. "There was no way I could make a physical mode because I got back the day it was due," they wrote on Reddit. "I'm happy with the way it turned out."

It took about 30 hours to make in all, but the work paid off as they received full marks for the project.

It's really cool to see games used in this way. I had a project at school years ago where we had to draw the island from Lord of the Flies. I was playing around with the original CryEngine at the time, which was used to make Far Cry before Ubisoft took it over, and so made a version of the island in that. Didn't end up with full marks, though, so I like to think it shows teachers are more accepting of games now - not that I made a really bad island.

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Have you ever used a game to illustrate something for school?

Featured Image Credit: Mojang

Topics: video games, Mojang, Microsoft, gamingbible, minecraft

Julian Benson

Senior journalist at GAMINGbible. Former deputy editor of PCGamesN and news editor of Kotaku UK. Written for Eurogamer, PC Gamer, Rock, Paper, Shotgun, Wired, and GamesMaster. Author of 'Rags, Bones and Tea Leaves'. Contact: [email protected]

 

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