The 'Halo' Fan Remake Has Six New Missions And 4K Graphics
The Halo SPV3 mode is a complete overhaul of the original game, bringing with it new levels, weapons, a new paint job to its graphics, and even new enemies. Originally released back in August 2017, two years on the mod has been relaunched with a stack of new levels and further graphical updates. While technically a mod of the original Halo, it drastically changes the original game, and lines its story up to fit in with Halo: Reach.
You can watch a trailer for the mod below (or here if you're reading on mobile):
On the graphical side of things, the re-released mod now lets you run Halo at 60 frames per second or higher and the whole game has been drizzled with new post-processing effects, making it look better than it ever did at launch. You can now also run the game in 4K resolutions, making it look significantly sharper, particularly on large monitors (this is a PC mod only, I'm afraid).
If you're looking for new content, then SPV3 comes packing. There are six new levels to play through. Three of them are taken from another fan mod, Lumoria, while the other three fill out the second half of the game, after the flood have emerged.
If you want to play it for yourself then you can find the download over on the SPV3 subreddit and you'll need a copy of the original game. It's a fiddly thing to install but you'll be essentially playing a new game, as most of the campaign has been altered in the modding process.
Microsoft is already working to get Halo: The Master Chief Collection up and running on PC, with a recent test of Halo: Reach opened for a select few players. So if you're not up for modding your Halo installation then there's still hope for a higher quality version of the original Halo on the horizon. But, if you can't wait that long the SPV is here for you.
Featured Image Credit: Halo SPV 3